AI Insights · Timothy · April 2022
Top 5 Digital Pacifier Games in Peru in Q1 2022
Discover the performance trends of the top 5 digital pacifier games in Peru for Q1 2022, including insights on downloads, revenue, and active users.
In Q1 2022, the top-performing digital pacifier games in Peru showed varied trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into these applications' market dynamics.
Talking Tom Gold Run from Outfit7 Limited experienced a notable peak in weekly revenue, reaching around $306 in the week of February 21. Weekly downloads for the game showed a gradual decline, starting at 33.1K in late December and landing at approximately 19.6K in the final week of March. Active users remained relatively stable, fluctuating between 350K to 410K throughout the quarter.
Talking Tom Hero Dash, also from Outfit7 Limited, had a steady weekly revenue performance, peaking at $213 in mid-January. Downloads saw a gradual decline from 30.9K at the start of the year to around 17.4K by the end of March. Active users showed a similar trend, decreasing from about 483K to 405K over the same period.
PK XD: Fun, friends & games by Afterverse Games showed a consistent weekly revenue, with a high of approximately $2.5K in late December, gradually decreasing to around $1.3K by the end of March. Downloads for this game saw a significant uptick mid-quarter, peaking at 27.4K in late February before settling at around 15K by the end of March. Active users remained robust, ranging from 321K to 382K throughout the quarter.
Coloring & Learn from Orange Studios Games maintained a steady download rate, with a notable peak of 17K in mid-January before decreasing to about 7K in late March. Revenue showed minor fluctuations, peaking at $6 in the final week of March. Active users ranged from 138K to 174K, showing a slight decline towards the end of the quarter.
Baby Panda's Supermarket by BabyBus saw a consistent download trend, peaking at 12.2K in mid-February and ending the quarter at approximately 8.3K. Active users increased steadily, starting at 25.2K in late December and reaching around 38.2K by the end of March.
For more detailed insights and data, visit Sensor Tower.